How to make a Trident in Minecraft

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How to make a Trident in Minecraft

A trident is a melee and ranged combat weapon that is an uncommon drop from drowned. In Minecraft, however, there is no method to make a trident. The only way to get them is to drown them. After killing a drowned with a trident and You have a 0.53 percent chance of acquiring one. Players can boost their chances by killing these mobs with a looting III sword.

In rivers and ocean biomes, drowned can spawn. Oceans have a higher likelihood of containing these uncommon gangs than rivers. Drowned like to breed in gloomy ocean environments. The deep ocean biome is a great place to look for drowned.

Unfortunately, not every drowned spawn carries a trident. Only 6.25 percent of those that drown [15 percent on Bedrock] will produce a trident. To discover a single trident, players will have to do a lot of exploring.

How to make a Trident in Minecraft

Making a trident farm is a good way to obtain tridents in Minecraft. Almost every item in this game has its own farm. YouTuber Chapman’s submerged farm design can effectively produce 3-4 tridents in an hour.

Trident: Enchantments and uses

Finding a trident is a pain, but once you get one, you must use the right enchantments. The trident may be enchanted in a variety of ways, each of which provides a major benefit.

Impaling, Channeling, Riptide, Unbreaking, Mending, Loyalty, and the Curse of Vanishing are the seven enchantments available for tridents in Minecraft.

The first enchantment players should apply to these weapons is mending. Tridents dropped by drowning have a short lifespan. Tridents may be broken by a few throws and melee assaults, although players can quickly repair them with Mending.

The Impaling and Unbreaking enchantments should be pursued after Mending. Tridents’ endurance is increased by 100 percent, 200 percent, or 300 percent, depending on their level.

Players will be able to do greater damage to aquatic creatures including drowned, guardians, and older guardians using the Impaling enchantment.

Players can use channelling or riptide to enchant their tridents. In a thunderstorm, players can use the former to summon lightning on other gamers and mobs.

Uses

Drowned

Drowned spawn with a trident as their natural weapon 15 percent of drowned in Bedrock Edition and 6.25 percent in Java Edition. In regular difficulty, it tosses the trident at its opponent every 1.5 seconds, causing 9 damage. A drowning can throw an endless number of tridents, which the player cannot pick up.

When a villager is slain by a trident thrown by a drowning, the likelihood of conversion is 0% on Easy difficulty, 50% on Normal, and 100% on Hard and Hardcore.

A drowning can utilise the trident’s melee attack if its victim is within three blocks in Bedrock Edition. 9 damage is dealt by the melee attack.

Melee assault

While carrying a trident, pressing attack causes damage to both monsters and players. Tridents deliver 9 damage in melee. A successful hit depletes the trident’s durability.

Attack from afar

While holding a trident, press and hold use to charge it. The trident is hurled when fully charged and causes damage to everything it touches. It follows a ballistic trajectory similar to that of an arrow, but with a strength of 80%. When the trident collides with a block, it adheres to it. If it collides with an entity, it bounces off and settles nearby. Shields also prevent it, however it may be recovered after it drops on the ground. Tridents can be used to activate wooden buttons, pressure plates, and target blocks. A chorus flower or pointed dripstone can be broken with a trident, causing the block to be dropped as its appropriate item.

Tridents may be shot by dispensers in Bedrock Edition and Java Edition Combat Test 4 regardless of enchantment.

After hitting an entity [Java Edition only]/hitting and bouncing off an entity then hitting a block [Bedrock Edition only] or merely a block, tridents charmed with Loyalty return to the thrower. A trident charmed with Loyalty that is shot from a dispenser just adheres to the block it hits. Shorter healing durations are associated with higher degrees of enchantment. Throwing a trident enchanted with Loyalty into the void destroys it in Java Edition, but it returns to the player in Bedrock Edition. Tridents may suffer fire damage but will still return to the player if tossed into lava if charmed with Loyalty.

This is especially useful if the player is wielding a trident instead of a bow in the Nether. When a trident charmed with Loyalty tries to return to a player who doesn’t have any inventory space, the trident floats near the player until inventory space becomes available.

Whether or not thrown tridents hit a creature, they receive 1 durability damage. Tridents that have one durability left cannot be hurled.

When thrown, tridents enchanted with Riptide propel the player a given distance, with the distance rising as the enchantment level increases. Only if the player is standing in water or if it is raining on the block they are standing on may they toss them. The charge is cancelled if the player charges it but then walks into a nearby dry area. The creature suffers melee damage if the player throws a Riptide trident and collides with it (including critical damage if the player is falling). Tridents enchanted with Riptide take one durability damage when thrown in Java Edition, and lose another one if they collide with a creature in both versions.

If there is a thunderstorm, tridents enchanted with Channeling summon a lightning bolt, but only when they hit a monster or player standing in the rain, as well as a lightning rod put in the rain.

When thrown across water or lava, unlike other missiles, the trident does not slow down.

The Impaling enchantment affects all water mobs in Java Edition. It provides increased damage to players and mobs in water or rain in Bedrock Edition.

Thrown tridents, unlike arrows, do not despawn.

[Only the Bedrock Edition] If no one picks them up, they despawn after 60 seconds.

Magical harm

Riptide does splash damage to adjacent players or creatures in an 8.25*8.25*4.25 cubical area. The Impaling enchantment and the Strength effect stack. Critical strikes have no effect on splash damage, but they do influence the target.

Thrown tridents in Bedrock Edition can harm the ender dragon who is resting on the bedrock fountain. They act like arrows in Java Edition, deflected yet burning as if they had Flame.

Damage

Tridents and splashes that are thrown cause 8 damage. Regardless of the trident’s speed, the damage is the same. It charges more quickly than a bow or crossbow (barring the Quick Charge enchantment.)

Java Version

Tridents have an attack speed of 1.1 and a recovery time of 0.91 seconds in Java Edition.

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